Tuesday, November 29, 2016

Analogue Comparison


I sure hope it’s not far…

Back with another quick comic. Two days late of my own self-given deadline isn’t too bad. I suppose I should dock my own pay. What’s 10% taken off of 0? Ah, nevermind, I’ll calculate it later.

So I just want to talk about a couple of games I’ve been playing recently. Dungeons and Dragons, and X-Wing Starfighter. Let’s start off with the classics.

Dungeons and Dragons

This is a game as old as time itself (or it would like you to believe.) I’ve enjoyed this game since I’ve first played it back in my highschool days. Afterwards, I haven’t had the chance to play for a long while, until about a year ago when I joined Ysharro’s group. Well, not too many months ago, Ysh stepped down and I took reigns and directed the group to do some D&D (more like “Hey guys, you wanna play” and they are like “Sure, we’d give it a shot.”)

The game itself is both simple and crazy complicated. I mean there are small intricate details I have to remember as the dungeon master that carries from campaign to campaign, like recurring characters, cities, and story the characters create.

I could probably make long stories of what goes on in our adventurer, and I just might, but time doesn’t allow me just yet. Just recently, our Paladin, Tamidar (played by Faeldray), just went through a trial to unlock her Oath and Paladin spells. Our Sorcerer, Malexis (played by Psychochild) had a tough time understanding Paladin traditions and thought the trial was a criminal trial.  xD

X-Wing Starfighter

Now this is more like a game of collectible Star Wars ships that you use to fight other people with. It’s a competitive game that I’ve been spending a ton of time looking into. The ship pieces look realistic and nice, but where I spend most of my time are building squads and coming up with builds that work well with each other.

The basic game has each side spend 100 points to spend on ships and modifications. On average, you’ll end up with 3 ships and a decent setup of mods on each one. So far, I’ve put together over 70 builds, and I haven’t gotten to really test any of them because I only play once every two weeks maybe. My group of friends only come together to play every two weeks, and we live about an hour away from them so my brother and I can’t exactly join in on more games. Alas, I’m finding fun putting together ships with great synergy. Reminds me of building Guild Wars 2 characters.

Offline Games

I wanted to bring these up because I’ve been seeing a resurgence of offline games. Perhaps it was always a big thing and I didn’t see it until recently, but I’m liking that board / pen and paper games are still a thriving community in an age where digital games are king. It’s nice to feel and move physical objects, to write down, erase, and write again. It’s nice to get away from the keyboard, phone, and controller once in awhile too. All in all, it’s just a nice break.


Sunday, November 13, 2016

Coming out of hibernation


I’ve been out for a while…

Well, after long work hours, taking over the GM role of my online pen & paper game night, and now looking for a house, this blog was put way on the back burner, like the third or fourth row if stoves come with that many.

To add to my long list of time sinks, I’ve always wanted to make comics, so I’m giving it a try now. What I lack in artistic detail, I make up for in quick completion and less worrying of it being perfect.

I’ve also been very light in the gaming world, but I’m finding time to get into an MMO again. Elder Scrolls Online I’ve felt needed another chance (not to mention my darn Skyrim game is crashing on me.) I’ve claimed to Faeldray that I had 150 mods running. Upon further inspection, I’m actually around 112 mods. Now I did my due diligence, unfortunately there’s still some incompatibility with the mods I’m running, hence my game crashing. So ESO it is.

ESO now has the One Tamriel patch going, meaning I can run anywhere and do any quest at any level. My brother and I had thought of a similar system a while ago for MMOs, a sort of level-less system, which One Tamriel seems to follow the spirit of. Now that I’ve been able to try the system in practice, I think it is a solid addition to MMOs.

One thing I had issues with ESO before was the on-rails nature it thought it needed to be an MMO. Morrowind, Oblivion, and Skyrim was a pretty open game to explore, so it was upsetting that I had to watch how far down the road I went. Now I’m doing quests in the order I find them if I feel like doing them. It’s a lot of fun running around now.

Going back to Faeldray, I have her to thank her for kicking me in the butt getting me to make another post. She’s been my “muse of nagging” (her words, not mine D: )

I’ll try to go back onto a weekly or bi-weekly post rate. Something is better than nothing, and I have to let the handful of people who actually like what I post know I’m still alive. :)

Hope you had a good weekend, everyone. It’s been a bit of a rough wakeup call in the states.